Easiest Tracks On The MotoGP Games

If you’re coming to them new, the MotoGP games certainly have a difficult learning curve in terms of getting used to the handling. The braking and turning model is really nothing like what it is on four wheel racing games, and it’s an entirely new muscle memory you need to build.

With this in mind, it’s good to have some simpler, easier to learn tracks for beginners to start with, instead of jumping in at the deep end with more difficult tracks like Mugello and Portimao, or tracks with really complicated layouts that take a long time to learn.

In this guide, we’ll list some easy to learn, relatively easy to ride tracks on the MotoGP games. Perfect for beginners to create a short Custom Championship season with, to gain confidence with the handling and start having fun.

1. Losail Circuit (Qatar)

The Qatar circuit has been on the calendar since 2004, so it’s on any modern MotoGP game you pick up.

It’s a nice easy track to get started with, because like Rio Hondo, it’s a very wide track with very large open corners and very large and forgiving run off areas. So you can run off track and still recover and get back on quite easily. You won’t fall off the bike so much at Qatar because the run offs are mostly just concrete or asphalt and not gravel or sand.

Yes, there is a layout to learn, but it isn’t very hard. Jumping on the MotoGP 22 game (which has a reputation for being hard), it wasn’t very hard for me to get at least lapping consistently. Yes, I was still running wide a lot on some corners, but I was able to still stay on the bike, keep going and build up a better rhythm versus a more tricky, narrow track where I’d be constantly falling off when I got a corner wrong.

Losail is a great track for beginners to get used to the handling of a MotoGP game.

2. Austria (Red Bull Ring)

The Red Bull Ring at Austria is on all the MotoGP games from 2016 onwards. Be aware though, that from the 2022 game onwards there is a slight alteration to the layout, where there is now a chicane in the middle of the second straight immediately after the pit straight, that now breaks it in two.

Before that, there was no chicane so it was just one straight. But whatever the layout, the Red Bull Ring is a really simple track to learn. Two thirds of the track is basically just straights, and the cornering sections are not very hard to learn.

The layout to memorise for the new Austria layout is (2022 onwards):

Right —– right-left chicane—-Right——Right——-Two lefts——–Two rights

And that’s it! The older layout on the 2016-2021 games is even more simple – there isn’t that chicane on the second straight so it’s all just full accelerator.

It’s a dead easy track to get used to, and great to practice and test setups on. I have spent a LOT of time on this track getting used to the very difficult handling of MotoGP 22.

3. Rio Hondo Termas Circuit (Argentina)

The Rio Hondo Circuit is another track that’s great for beginners to learn on, because it’s a very forgiving and easy to learn track. It’s also very widely available since it’s been on all the official MotoGP games since 2014.

The great thing about Rio Hondo is it’s a very wide track, and also has quite large run off areas without much gravel. So it’s very forgiving if you make mistakes and it’s much more possible to recover and get back on track if you over-run corners, which is a constant problem for newbies who haven’t got used to the braking yet on the MotoGP games.

Therefore this is another good track for newbies to practice and build up confidence on.

As for the layout, it’s pretty simple as well:

Right hairpin—–Left hairpin—–Right kink—(long straight)—Right hairpin——left——Long Right hairpin—–Two lefts——Sharp right hairpin—-Left kink

If you find yourself a good stable setup, this track is one of the easier ones to lap consistently on without falling off.

4. Catalunya

The Catalunya circuit in Barcelona is well known to almost all players because it’s on so many other racing games, so the layout is usually already known which is half the battle won already. It usually holds the Catalan Grand Prix on the MotoGP calendar.

Note that MotoGP games have always used the older layout where it’s the two right handers to finish the lap, not that “mickey mouse” chicane section that was used for the F1 races for many years until changed back recently.

But the layout is one of the easier ones to learn and the corners are not particularly challenging once you get the braking points nailed.

5. Chang International Circuit

This is a new addition to the calendar that’s only been on the games from 2018 onwards. But again, it’s a really simple and easy to learn layout.

You’re on full accelerator for a large amount of the lap, and there’s only really a few extra corners/sections to learn once you know where the straights are:

Right—-(long straight)—–Right hairpin——-left—–Long Left hairpin——Quick Double Apex Right—–Right—-Right Hairpin—–lr section—–Right.

With the several longish straights, it is important to get your braking points nailed and not over-do it. But once you get this sorted, the Chang Circuit is not too hard to be consistent on.

6. Ricardo Tormo Circuit (Valencia)

I don’t know whether it’s just me, but I really like the Valencia circuit and find it easy as well. Despite not normally being a fan of tight, twisty circuits, this is actually one of me favorites and I always seems to be consistent there.

Perhaps it’s the way the corners all flow on from each other in a way that’s really obvious to see and you can clearly see what’s coming next. I find it’s one of those tracks that once you’ve done a few laps and learned the layout, it’s pretty easy to get into a rhythm and stay on the bike and keep lapping, which is crucial for building up confidence on these games.

Because all the corners in the infield section are so close together, there isn’t really chance to over-apply the accelerator and run off. As soon as you exit one corner, you’re having to start getting ready for the next one you can see right up ahead. It’s a great track to get used to the restraint that’s generally needed on the power on the MotoGP games versus other racing games.

7. Mandalika Circuit (Indonesia)

OK, this track is only very recent and can only be played on MotoGP 22 and beyond, as that’s when it debuted. But it’s a dead easy track to learn and get pretty consistent on. It’s great for beginners along with the Rio Hondo circuit.

Like Qatar and Argentina, it’s got a very wide track, the corners are pretty straightforward and the run off areas are mostly tarmac and not gravel traps, so you can usually recover if you run off a bit.

The basic layout is really simple:

  • First section – right—-right—-left hairpin.
  • Middle “esses” section – right-right—right-left-right—–sharp right
  • Last bit – right-left-left-right (alcove section)—-medium straight—-very sharp right hairpin—–left to finish the left

Get your braking points nailed (better to err on the side of braking earlier rather than later) and you can be lapping this track consistently in pretty quick time. Also the high speed “esses” section is really fun when you get it right.

Oliver

I've been an avid F1 gamer for well over 10 years and put my experience and knowledge to use on this blog to help fellow racers.

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